News for December 2013!


Merry Axmas

A little publisher tells us that some elves have taken a shipment or two away from the printers of the Oh My God! There’s An Axe In My Head game. These elves do what elves do, and that’s distribute games.

Also, we’ve gotten a couple of cases straight from the press. They look mighty fine:


It is very close indeed to Christmas, but every effort is being made to get the now-released game into the hands of all the Kickstarter backers as quickly as possible. Further details should be popping up here,, Facebook and Twitter as we pull these various sites together.

Dave Fooden and Chris would like to thank everyone for their long patience and trust in our making this wacky wacky dream an even more absurd and amusing reality.

Merry Axmas!

News for September 2011!


If you don't see that green badge when you visit the Kickstarter page, you're doing it wrong.
Early on Tuesday, the Oh My God! There’s An Axe In My Head Kickstarter campaign reached its primary goal. We have less than ten days before the end of the campaign, so if you want to be one of the first to have this long-awaited game, you only have until the time specified.

Hugundous thanks to all our pledgers!!

“Oh My God, This Game’s Getting Published!” –Sam Brown, creator of Lyssan

News for August 2011! KICKSTARTER!

Yes, our Kickstarter campaign has begun. In little more than 40 days from now, we expect to turn the wheels of production on this long-awaited game. Dozens, maybe hundreds of people have played Oh My God! There’s An Axe In My Head over the last seven years, and have asked again and again, “Where can I buy it?”

Well, Dave Fooden has put it together at last in a Kickstarter program. Click here and place your pledge–at this writing, we’re off to a great start, and we don’t want any of our longtime fans to miss out!

AND! Kickstarter has featured us on their weekly blog! “New Projects Are An Axe In Our Heads (In A Good Way):

The artwork looks a lot like what would happen if John Kovalic and Winsor McCay made an art baby, which is to say it looks really cool.

Whoa! Now that makes me want to kick back and play half a game of Munchkin while Burne Hogarth cleans half my brushes! I am abashed, and very honored by your words, Cindy A. of Kickstarter project. We will see to that Oh My God! There’s An Axe In My Head will be worthy of those names.

News for July 2011!
Game Company No. 3
Attention all Axe In My Head fans!

After several years, and two game companies expressing interest, it has come down to us to put the game out ourselves. David Fooden has begun Game Company No. 3, and is developing a Kickstarter campaign to finance production. Help us get this game in your hands at long last:

  • Visit back here and at our BoardGameGeek page for the latest news and links to our company and Kickstarter pages.
  • Play the newly-revised rules at DexCon and GenCon this year!


Oh My God! there’s An Axe In My Head has been through years of playtesting. Here are some shots of previous playtest versions of the game:

Samples of Card Art:



I-Con XXV:



Origins 2009:

DexCon 12:

Special thanks to Bucephalus Games and Stronghold Games for their interest and advice on the game!

. . . Please join our murderous League of Nations at Facebook ☞ ☞ ☞ Axe In My Head at Facebook

GENEVA, 1920. The League of Nations convenes for its first session of the General Assembly.

Proud to host this august world body, Switzerland commissions their champion axe-juggling troupe, Les Bella Lieben Jolie De Von Giorno, to entertain the assembled delegates. Unfortunately, halfway through the demonstration, the Troupe goes insane, and begins hurling axes into the audience, splitting head after head.

Calling for calm, the Secretary General orders a recess, only to have his cranium split as well. The remaining Great Powers use the confusion to pass the gavel between themselves, conduct business of interest to them, and generally try to shift the balance of world power… while escaping a bunch of axe-wielding psychopaths.

Oh My God! There’s an Axe In My Head is a board game of intrigue and mayhem for 2 to 6 players. Recommended for ages 16 and up, play time is about 60 minutes.

Published by Game Company Nº 3


Available from Game Salute.